Bureau of Recovered GamesDept. of Idle Hands · Div. of Lost Software

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FILE NO. 0222 · Recovered 2010 · 863 KB

Sushi Roll Nightmare Ver 1.1 | 恵方巻ナイトメア Ver 1.1

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Intake report

Recovered

Specimen 0222 — Sushi Roll Nightmare Ver 1.1 | 恵方巻ナイトメア Ver 1.1 — dates to the late Flash period and is filed under unclassifiable phenomena. The name Mitsume Shobo appears on the intake form. The Bureau restored it from the Internet Archive's holdings for immediate, unlimited public use.

Assessment: suitable for short recesses. Known side effects include mild nostalgia. Circulation records show steady public interest in this file.

Original label: This game is best played on a Numeric Keypad. Press the number shown on the Sushi Roll using the keys 0-9 on the keyboard once it reaches the cursor at the right to score points. Do it in perfect timing to score higher points. If the wrong number is pressed or the Sushi Roll passes the cursor, no points will be awarded and Hong Meiling will appear to obstruct the viewing of Sakuya Izayoi comforting Remilia Scarlet who's eating a long Sushi Roll! Holding the 'E' key before clicking Game Start will engage Easy Mode using only the keys 1-3. [3-me.net Description] Adobe FlashPlayerのサポート終了に伴い、2020年12月末をもちまして、Flashゲームの公開を終了させていただきます。 ■あそびかた タイミングよく数字キーを押して、うまくレミリアに恵方巻を食べさせよう! 失敗すると、えずいてしまうぞ!注意だ! ■操作方法 タイミングよく0-9キー 恵方巻を食べる ■ヒント ・一部、恵方巻を食べる描写がありますので、苦手な方はご注意ください。 ・「自分のハイスコア」を超えたときでないと、ランキング登録できません

Curator’s note: the Bureau does not certify fairness, only availability.

Filed under: Curiosities