Bureau of Recovered GamesDept. of Idle Hands · Div. of Lost Software

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FILE NO. 0165 · Recovered date unknown · 452 KB

Math Brain Training to become ⑨ Cirno | 脳が⑨になるチルノの算数トレーニング

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Intake report

Recovered

Math Brain Training to become ⑨ Cirno | 脳が⑨になるチルノの算数トレーニング was recovered from an undocumented year and has been catalogued under unclassifiable phenomena. Attribution on the original paperwork reads “yu-ki.” The specimen was preserved by the Internet Archive and is emulated here in its original form — no installation, no account, no explanation required.

Field notes describe Math Brain Training to become ⑨ Cirno | 脳が⑨になるチルノの算数トレーニング as exactly as difficult as you remember. Recommended dosage: as needed. Circulation records show steady public interest in this file.

Original label: All math problems are addition. But this is done in a weird way. All you have to do is avoid clicking the correct answer . Simply click the incorrect answer in time to score. However, if the following correct answer is 9, then you must click the ⑨ . If you make one mistake or you take too long, the game is over. The tempo increases when level reaches 21, 41, 81, and 161. If the player reaches over level 100, a special message shows up on how to play Extra mode. Like Is That So?♪ , its not a requirement. Simply hold the 'E' key before clicking to start the game and it begins at the fastest tempo. [Chibitami.net Description] 計算間違えを喜んでどうするんだチルノ。 問題を解いていくと音楽がどんどん早くなっていきます。 100問クリアするとextraモードに入る方法がわかります。 不可能な問題数じゃないですよ。 ダウンロード(zip圧縮)

Curator’s note: filed without comment, which is itself a comment.

Filed under: Curiosities